Some Brief Thoughts on the Volaar

I spent a little over a year with the Volaar and can attest to their incredible skill with stone, steel, and any number of rarer substances. The Volaar have been away from “our” world for many years but they have sages as intelligent as any I have found within Morgrave. They are fully devoted to their Empire and this goes beyond their families, their friends, and themselves as individuals. Within Kech Volaar, and the little bit I’d seen of Kech Shaarat (Bladebearers) this is unwavering and is true for each and every member. This differs from the general goblinoids of…

Ja’shaarat—There ARE Better Vacation Spots

Zarantyr, 998 YK Getting through Malleon’s Gate and the Cogs with this crew was not a problem. A minor scuffle here and there but Goth and Maasha were Dhakaani stock with all the training that went with it and proved themselves completely capable against some of the riffraff that thought they might be able to take us. Once we were past that we really didn’t have any issues. We found Ja’shaarat, at least the outskirts, and managed to acquire some artifacts that I know Prof. Galrith would love to get his hands on, but was sworn to silence about them…

I Go to Malleon’s Gate—Yes it was a Stupid Idea

Lharvion, 997 YK There really is SO much I could talk about in Sharn. Suffice it to say I got around most of Upper, Middle and Lower Menthis. Never got up to Skyway. Found a few of the different shrines to the Traveler and paid my respects. Had some interviews with adventurers from the Wayfinder’s Guild who wanted info on Xen’drik. I gave them my dad’s info and apparently, he turned a pretty copper getting them around with their treasure hunting there. I met a Droaamite expatriate, an Ogre named Karg. He was at MU studying Xen’drikan history and I…

An End to the Darkness, and Our Time with the Umbragen

Not long after that invasion our time with the Umbragen comes to an end. We take the days long trip out of the underground and see true sunlight for the first time in almost a year. It’s so bright it hurts the eyes, but I can’t help but stare around at the giant trees and ferns until my eyes water. The sound of the birds and wind are a blessing you never even think about. The underground world of the Umbragen is fascinating but I will forever prefer the aboveground world of sunlight and wind, moonlight and rain. Shortly before…

We Prove that We are Not Completely Pitiful

We were into month eleven and there had been Daelkyr incursions getting closer to the area where we were housed. One night (yes, they do have reference to night and day and it actually corresponds to time above ground at the Ring of Storms) one of the incursions broke through the sanctuary lines and we became involved. As it turns out, Prof. Ren is quite good at spell-slinging and even the Umbragen were impressed with his skill. Jerrold is good at what he does, but he’s not heavy on the combat-oriented spells. He did have a nice little cantrip he’d…

So, this is Khyber

Nymm – Aryth, 993 YK Finally, about six months in, we are transported deeper into their holdings. We enter Khyber proper and this gives all of us the chills to a degree. Being underground all the time is bad enough, but once you pass whatever serves as the border to Khyber things get oppressive. The screams of Daelkyr can be heard sometimes (at least that’s what they said it was) and there is a pervasive sense of dread that permeates everything. They take us all the way to the Sanctuary of the Qabalrin and here the sense of dread recedes…

The Tabaxi and the Goblins – My Time in Yellyark

Rhaan, 990 – Eyre, 991 YK So, the Helm of Volaar will be handed over after lot of gems and various metal weapons and shields are handed over. Done. Plus, Jhazaali, Duusha, Valii, and I have to stay with the village for a period of approximately seven months to teach the Biting Ants about battle (more the Dhakaani’s job), Xen’drik outside of the general area of the village (my job), and whatever they may ask about. I’ll get to some of that a little later. But first, some general info on living in Yellyark. Though we’d been wandering the jungle…

Sidenote on Honor and Duty, Atcha and Muut Amongst the Dhakaani

I do want to talk briefly about Jhazaali’s comment to me at this point, “Paatcha!” See, muut and atcha are key concepts in Dhakaani culture. It used to be for all goblinoids, but the loss of this during the Daelkyr corruption millennia ago is why the Heirs of Dhakaan locked themselves away for so long. Dhakaani culture revolves around the concepts of muut and atcha. Muut is essentially about the honor of the Empire and can be roughly translated as duty; atcha is personal honor. The most common form of thanks is ta muut, essentially “You do your duty.” Meanwhile…

A Brief History of Goblinoid Culture on Ancient Khorvaire

The Dhakaani Empire was a massive goblinoid nation that dominated most of Khorvaire over a period extending from about 15,000 years ago to about 5000 years ago. They fought a war against invaders from Xoriat, the plane of madness, called the Daelkyr. They joined forces with a group of Orc druids that would become called the Gatekeepers. This war raged on for millennia and the Daelkyr were eventually defeated by the combined forces of the Dhakaani Empire and the Gatekeepers. However, the war exhausted the resources of goblins. The Daelkyr were thousands of years into their fight with the incredible…