The next day was a full explanation of the trial. It wasn’t really going to take as long as I thought it would since it was a simple set of ritualistic spells of divination and divine fire magic. These would mark us as clean, and we were free to leave, or they would burn our heart out of our chest. Wait! What?!? By the Gods it would be nice to get info like that before you head off on an adventure. I guess that’s what adventuring is about though. Unexpected highs, unexpected lows, and unexpected, tortuously painful death. I guess…
The Creepiest Port on Khorvaire
Bloodcliff Bay. From here the Labyrinth of the Demon Wastes opens up. This is likely the closest thing to a “safe” harbor. The water, however, is tainted with a reddish substance the Ghaash’kala call taarik’urrva, which means “rosy molasses” in their tongue. Fitting because the stuff is viscous and sticky, like syrup, but deceptively dangerous, like a rose. Any creature falling into these waters is certain to exhaust itself and drown. Ships become mired here as if they ran aground, depending on the consistency of the “blood.” Some shipwrecks, decades-old, have not completely sunk, despite their crews being long dead.…
Off to Wroat
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Gort wants to head out ASAP but I need to get my stuff and tell people I’m going to be gone. I ask him for two days. He’s not thrilled with the timeline but accepts it. Two days later we’re on the lightningrail to Wroat. It’s about a seven-hour trip but Gort had us on the 5 AM, so we get into the capitol early in the afternoon. During the trip, I convinced Gort to teach me a few conversational basics in Orc and I taught him a proper greeting for him to use when meeting this “great smith of…