Alright, time to go check out the docks. Similar to the Airship Tower, I see Crows circling for safety, though here most of the tugboating is done by, well, real boats. A crew of Lizardfolk is talking in Draconic, shouting here-and-there, keeping an eye on the boats from the waterside and docks, and a few braver souls crouch or lay on pathing and rock-buoys. The Crows mostly appear to be circling and watching for things or accidents further to sea. Here and there I see people drop things overboard, at which point a Lizardfolk will hop into the water and…
Vacation in Stormhome: Around Highwash > Matriarch > Lyran’s Hall
I head over to the Matriarch Ward to check out Lyran’s Hall. It’s busy and crowded as the Ten Torches on Wildnight, and most people are there to talk business. Here and there, past scheduling and crewing, past supplies and weather forecasts, I catch snippets of “extraplanar expansion” and “Whole-building relocation”, but nobody answers me when I ask what those are, or how they’re supposed to be accomplished. Rude. Nonetheless, this goes into my “interesting things to follow-up on when you get done roaming about acting like an adventurer,” file. The frescoes and enchanted images and statues, however, are beautiful,…